txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
//Run_Speed=1.8
Hero 

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "TechnoAccessAbility"
Ability "BatmanGrapples"
Ability "DetectiveMode_Batman"
Ability "DefaultXRay"
Ability "GoodGuy"
Ability "Glide"
Ability "HubGlide"
Ability "HubGlideStreaksDefault"
Ability "Wall_Jump"
Ability "Twirl"
Ability "DodgeAbility"
Ability "High_Jump"
Ability "MinifigPhoneCameraBlack"
Ability "BatgirlExplosionAttack"
Ability "BatmanBoomerangRebound"
Ability "DianaTracking"
Ability "SecurityAccessHero"
Ability "DefaultInvisibility"
Ability "BatmanIllumination"
Ability "ImpliedInteractWithLegoSilver"
Ability "ImpliedInteractWithLegoSonar"
Ability "RandomPartyHatAbility" suppress

//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
Ability "ATTRIBUTE_SONAR_BOLTS"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "BatmanBoomerang" always_got away
default_item "BatmanBoomerangSilver" always_got away
default_item "BatmanBoomerangSonar" always_got away
default_item "Batman_GrappleGun" always_got away

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
bolt_type "Batman_Bolt"

can_grapple
grapple_gun_locator=1
has_whip tex="7"

combat_roll = off

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
Ability "AudioReactionDataBatman"
Ability "AudioReactionDataBatmanVOX"
Ability "GotEastCiv7_BatmanVO"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_Batman"

Ability "Batman_PunchHitOverrides"
Ability "Batman_BoomerangOverrides"

	StreakInitializationData
		Life 0.2
		WidthScale 1.0
		MaterialScene  "VFX_Gen"
		MaterialSpecial "Streak_Flight1"
		Colour 60 175 236 100
	EndStreakData


//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
	cameraOffset x 0.008 y 0.038 z -0.08
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.04, OffsetY = 0.0, OffsetZ = 0.0, CharHeight = 0.44, ZoomMultiplier = 1.24 )
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"